12,400+ members and growing
Ship your indie game with people who get it
Daily playtests, art feedback, devlogs, and the occasional game jam. Free forever.
๐ We just crossed 12,400 members
Thank you for making this the most welcoming gamedev community on Discord.
- 12,400+
- Members
- 340
- Games shipped
- 24/7
- Active voice chats
- 52
- Game jams hosted
What's inside
Weekly playtests
Get real players on your build every Friday and structured feedback by Sunday.
Art & audio critique
Dedicated channels where pros tear your sprites apart, kindly.
Launch support
Steam page reviews, wishlist swaps, and launch-day raid squads.
What members say
โShipped my first game in eight years of trying. The Friday playtests are the accountability I never had.โ
โThe art critique channel is brutal and I love it. My capsule art doubled my wishlist conversion.โ
Support the community
Supporter
$5/month
- โ Priority playtest slots
- โ Supporter role + badge
- โ Members-only build archive
Frequently asked questions
Is it free to join?
Yes โ the community is free forever. A supporter tier unlocks extra playtest slots.
I'm a total beginner. Welcome?
Extremely. Half the server started with zero code or art experience.
What engines do people use?
Godot, Unity, Unreal, GameMaker, and a worrying number of custom engines.
Upcoming events
- Jul17
Friday Playtest Night
19:00 UTC ยท ๐ Playtest voice channel
Bring a build, leave with a feedback doc.
- Aug1
Summer Game Jam kickoff
16:00 UTC ยท ๐ฃ Stage
72 hours. One theme. Zero sleep schedule.
Live on voice
Co-working lounge
Lo-fi and silent grinding. Cameras optional.
Around the clock
Playtest room
Live feedback while you watch someone play your game.
Fridays
Latest from the community
What our members actually ship with: engine survey 2026
We surveyed 340 shipped games from the community. The engine breakdown surprised everyone.
Ren ยท Aug 25
How we run playtests that developers actually learn from
Our Friday playtest format, refined over 52 sessions: structured feedback, no pile-ons, actionable notes.
Maya (community lead) ยท Aug 25
Your game won't ship itself
Join 12,400 devs holding each other accountable. ยฉ 2026.